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Re: Integrating subversion with IM (say gaim) ?

From: Chris Church <flyingfred0_at_gmail.com>
Date: 2005-08-23 21:32:43 CEST

You might want to look at how Trac automatically generates links -- #1 will
become a link to a bug report / ticket and [1] will become a link to a
particular checkin / changeset.

See http://projects.edgewall.com/trac/wiki/TracLinks

On 8/23/05, Kalin KOZHUHAROV <kalin@thinrope.net> wrote:
>
> William Nagel wrote:
> > On Aug 23, 2005, at 12:33 AM, Kalin KOZHUHAROV wrote:
> >
> >> Hi, there.
> >>
> >> I know this might sound crazy, but lately I am spending lots of time
> >> discussing some issue with my teammates on gaim. And of course a lot of
> >> copy/paste of svn URLs, revisions, even whole commands is going on. So
> I
> >> just got this (brilliant?) idea to try and integrate some subversion
> >> commands or at least syntax highlighting in gaim.
> >>
> >> Has anybody ever had such ideas? Any more food for thought?
> >>
> >> Some examples:
> >>
> >> OK, Joe, I think I got it right this time. See svn diff -r213:218
> >> https://example.com/repos/prj-A/branches/my-new-feature/
> >>
> >> Guys, looking at https://example.com/repos/prj-A/trunk/src/ poke.c_at_456
> :11
> >> I still think that should be 0, not 1.
> >> (i.e. line 11 of src/poke.c @ revision 456)
> >>
> >> Don't you think that he is the bad guy here?
> >> svn blame https://example.com/repos/prj-A/trunk/src/build.xml |grep 310
> >>
> >>
> >> Tell me what do you think?
>
> > That's a really neat idea. I'd use it.
> >
> > I'm not familiar with the underlying architecture, but could this be
> > integrated into libgaim instead of just the gaim application? That way
> > the dozens of IM clients out there that use libgaim could also take
> > advantage of the feature. I'm an OS X guy myself, so I'd be really
> > interested in being able to have the feature available to me in a
> > client that works well on OS X (vanilla Gaim runs, but it's not very
> > clean to use on OS X).
>
> Yes, I get your point and will check that. I thought that a gaim plugin
> will be the easiest to get going. Of course cross-platform will be a
> very good thing(tm) to have, but I guess I'd be starting on linux as the
> easiest (for me) arch.
>
> Will try to get some more ideas and keep posting here if any progress is
> made.
>
> Kalin.
>
> --
> |[ ~~~~~~~~~~~~~~~~~~~~~~ ]|
> +-> http://ThinRope.net/ <-+
> |[ ______________________ ]|
>
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-- 
Chris Church
flyingfred0@gmail.com
Received on Tue Aug 23 21:38:25 2005

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