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Re: Building SVN (dependencies) on Windows

From: Graham Bloice <graham.bloice_at_trihedral.com>
Date: Thu, 23 Apr 2020 17:17:03 +0100

Apologies for butting in, but as a long time maintainer of the (mainly
Windows) build process for Wireshark, another cross platform project, I'd
like to offer my thoughts on such matters to the svn project.

   1. We moved to CMake quite some time ago, getting rid of automake and
   nmake and VS solution files. Such a relief to have one build tool, usable
   on all platforms. This is obviously a big step to take.
   2. Wireshark has lots of dependencies on 3rd party libraries and on
   Windows the usual issues of obtaining them and where to put them. The
   project has "solved" this by maintaining an svn repo (even though the
   project has switched to git for the sources) of "-dev" zip packages
   containing the items required to build; headers, .lib and .dll files, e.g.
   https://anonsvn.wireshark.org/wireshark-win64-libs/trunk/packages/ Part
   of the CMake generation step runs a PowerShell script that checks for
   updates, downloads the required zips and expands them to a "known"
   location, configurable by env vars. The locations of these files are
   passed as hints to the CMake findxxx modules (modified by the project) so
   that CMake is happy. Some build tools and libraries are exclude from this
   process and have to be manually installed, e.g. Perl, Python, Qt.
   3. Production of the "-dev" packages takes a few forms, cross building
   on OpenSUSE or using vcpkg, the details are listed for each library, e.g.
   https://www.wireshark.org/docs/wsdg_html_chunked/ChLibsGLib.html. When
   a library is updated, a single "tag" file in the main source tree is
   updated causing all builders to check for changes.
   4. All required artefacts are built\copied by CMake directives into the
   run-time directory so tests can be run without requiring installation.
   5. The installers are also built by CMake and pick up the required
   artefacts from the run-time directory.

I see a number of advantages with the Wireshark solution:

   1. Much smaller barrier to entry for those attempting to build. Still
   quite a setup needed, hence the developer's guide step-by-step section, see
   here:https://www.wireshark.org/docs/wsdg_html_chunked/ChSetupWin32.html
   2. No need to build (or even download unless there are changes) the 3rd
   party libraries reducing build times
   3. Consistency across builds for all users, no local variations causing
   oddities.

You can see the sausages being made over at the Wireshark buildbot:
https://buildbot.wireshark.org/wireshark-master/waterfall, in particular
the "ran CMake" generation step, although if there are no updates to the
libraries it's a standard CMake experience.

I'm not subscribed to the list, just observe infrequently via the
svn.haxx.se archive, so if you have any questions please add me in replies.

P.S. I did build svn on Windows once, many years ago and I found it an
awkward process.

-- 
Graham Bloice
Received on 2020-04-28 08:14:55 CEST

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