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Re: allowing multiple conflicts in storage

From: Julian Foad <julian.foad_at_wandisco.com>
Date: Wed, 31 Mar 2010 14:14:13 +0100

Where I talk about "libsvn_wc versus libsvn_client", I didn't mean that,
I meant two sub-layers within libsvn_wc, the lower layer that handles
purely storage versus the upper layer that performs updates etc. and
needs to write the conflict descriptions into the storage. I like to
think of the software as layered like that, but you can ignore that part
of the email if you like.

- Julian

On Wed, 2010-03-31 at 13:44 +0100, Julian Foad wrote:
> On Tue, 2010-03-30, Stefan Sperling wrote:
> > On Tue, Mar 30, 2010 at 05:56:54PM +0100, Julian Foad wrote:
> > >
> > > > Conflict meta data storage in wc-ng
> > > > ===================================
> [...]
> I'm putting the last paragraph first for clarity.
>
> > > I don't think
> > > it is right to call "patch conflict" in the same space as those others.
> > > A patch is a potential *source* of the change that conflicts, not a kind
> > > of conflict.
> >
> > Well, I think the terminology has misled you.
> > Maybe we should just toss that name and call it "reject conflict" instead.
>
> Ah, yes, you've got it. That would help.
>
> > I guess calling it "patch conflict" is confusing because "patch" is also
> > the name of an operation. An operation always uses potential sources of
> > conflicts (be it a delta to be merged, a property to be updated,
> > or a patch to be applied). But that is not why we need this new conflict
> > type. We need it because 'svn patch' added a new type of conflict that
> > didn't exist before. [...]
>
> It added a new way of recording a text conflict; I find it confusing to
> call that a new "type of conflict".
>
> We need to clearly distinguish the source of the incoming change from
> the description of which part(s) of the node is/are affected by this
> conflict. For example, a patch will (later) be able to make changes to
> properties and to tree structure. In that sense, a patch file is a
> source of changes (and not just the name of an operation), and we need a
> way to refer to this source of changes that is independent from saying
> "this conflict affects the file's text" versus "this conflict affects
> the node's properties" versus "this conflict affects the tree
> structure".
>
>
> The Source of the Incoming Change
> =================================
>
> I suggest something like (? means an optional field):
>
> * A diff between nodes that have a location in a repository.
>
> left=(repo, rev, relpath, sha1?)
> right=(repo, rev, relpath, sha1?)
>
> # This source description is normally from merge/up/sw.
> # Full texts are (at least in principle) available.
>
> * A Patch File
>
> patch-file=(path, (info to identify which part of the
> patch file applies to this node - e.g. byte
> offsets or other info)?)
> reported-left=(repo?, rev?, relpath?)
> reported-right=(repo?, rev?, relpath?)
>
> # This source description is normally from operation 'patch'.
> # The reported-{left,right} are taken from info in the patch
> # file if available: e.g. from "+++ foo (r1000)" we can fill
> # in at least 'rev' and maybe 'relpath'. These cannot be
> # considered trustworthy even when given, as patch files can
> # be constructed and edited at will.
>
> * A diff between nodes that don't have a repository.
> # e.g. a merge from a diff between two locally-modified WCs.
> # We have no need of this yet (not supported) but we should
> # expect to support this kind of source of change some time.
>
>
> A Change Affects the Whole Node
> ===============================
>
> It is important to record the whole-node source of the change, as far as
> possible, even when only one property conflicts, because I want to be
> able to see what the other properties and text were on {left, right,
> mine} to help me resolve the conflict. So we must not think of "a
> property conflict" as being a fundamental thing: the fundamental thing
> is "a change to this node conflicts with another change to this node".
> The assumption that all properties are independent from each other and
> independent from the text is a high-level approximation which the client
> makes, to be more convenient in simple cases, but not a fundamental
> truth, and we must not tie the conflict storage design to only
> supporting this assumption.
>
> In the same way, when we record a tree conflict, we want to record the
> {left, right, mine} versions of the whole node. We don't have the
> infrastructure to do this yet - we don't have a pristine store for sets
> of properties, let alone for directory trees - but we could do in
> principle and I hope we will do in practice one day.
>
>
> The Part(s) of the Node Affected By The Change
> ==============================================
>
> Briefly: the WC probably needs to know only "this node is in conflict"
> or perhaps tree-conflict versus content-conflict, and no more detail
> than that. By "know" I mean what the WC layer itself needs to
> understand and use. It needs to be able to *supply* much more detail,
> of course, to the client layer, but that can (and should) be in a blob
> whose content is opaque to libsvn_wc. Layering is Good (unless the
> layers are too many, too thin; but the WC layer can hardly be accused of
> that).
>
>
> So I think it IS important to have a common part of the info that
> libsvn_wc understands itself, and a detailed part that libsvn_wc simply
> reports to libsvn_client and which libsvn_client composes and
> decomposes. Of course this means that libsvn_client has to be
> responsible for making, reverting and resolving individual prop changes
> and file text changes, and then calling libsvn_wc with updated conflict
> info, rather than calling a WC function that does both the change and
> updates the conflict info. Is that sane? Yes, I believe so. Is it
> easy to get there from here? Maybe not too bad: the present libsvn_wc
> "revert the node"/"resolve the node" functions can simply set the whole
> conflict info to nil without needing to know the details.
>
>
> > > > There are five types of conflicts (text conflicts, property conflicts,
> > > > tree conflicts, patch conflicts, and obstructions).
> > >
> > > Whoa. A patch can cause a text conflict
> >
> > No. It cannot cause a text conflict. It causes a "reject" instead.
>
> A reject is one way to record that some text change could not be applied
> because it did not match the text found in the target file. That is
> logically a text conflict, but recorded in a different way, and with
> less information about which lines of text go where. It is certainly a
> conflict of text rather than of properties or of tree structure.
>
> So, we could have said:
>
> There are five types of conflict *description* (text conflict with
> full texts, text conflict from a patch, property conflict, tree
> conflict, and obstruction).
>
> But property and tree conflicts can (later) come from a patch, so:
>
> There are seven types of conflict *description* (text conflict with
> full texts, text conflict from a patch, property conflict with full
> sources, property conflict from a patch, tree conflict with full
> sources, tree conflict from a patch, and obstruction).
>
> But in my opinion that not good. As I said above, it's better to
> distinguish the source of change from the kind of change as two separate
> dimensions.
>
>
>
> > > Sources of a conflict are:
> > >
> > > That's all for now.
> >
> > Did you mean to make a list sources but Evolution wouldn't let you?
>
> Oops, no, it was just a left-over fragment from my editing.
>
> - Julian
>
>
Received on 2010-03-31 15:14:51 CEST

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