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Storing VS binaries in Subversion

From: Henrik Sundberg <storangen_at_gmail.com>
Date: 2007-06-13 22:39:31 CEST


I've just heard that Microsofts C++ compiler generates different obj
or exe files at each recompilation.
The problem was said to be that they are storing pointers in maps and
then generate code while iterating the map. And thus places all
routines in random order at each recompilation.

1) Is this true? Both for obj and exe files?

2) Is this handled well by Subversion? Should I avoid placing binaries
generated by Microsoft compilers in Subversion?

I intended to place ~300 exe/dll files in one Subversion directory,
and to recompile and commit them often (every day).
There are also a couple of thousands of obj files that I might like to
keep as well.


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Received on Wed Jun 13 22:39:56 2007

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