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RE : Memory leak in the window "Check for modifications"

From: Sébastien Morin <Sebastien.Morin_at_bluberi.com>
Date: Wed, 14 Jan 2015 16:58:12 +0000

I installed 1.8.10 and I have the same problem.

My repository is quite big here are a couple refreshes:

private bytes working set
    1305876K 1332304K
    2356924K 2396236K
    3407288K 3459840K
    4454468K 4519972K
    5500884K 5579852K
    6548032K 6640288K
    7595328K 7700348K
    8641800K 8760052K
    9687684K 9821192K

Even with a smaller repository, I have the same problem:

private bytes working set
       8892K 12448K
      12228K 15812K
      14028K 17560K
      15928K 19504K
      17800K 21400K
      19824K 23344K
      21560K 25080K
      23436K 27076K
      25092K 28652K

I don't know if it might have an impact, but it's the 64 bit version.

I wasn't given the "Go Ahead" for the installation of Windows Performance Toolkit, so I won't be able to send you a log.


Sébastien Morin , Team Leader–Game Development / Chef d’équipe – Développement de jeux

bluberi gaming technologies inc.
Drummondville, Quebec Canada
819.475.5155 (telephone) 819.475.5156 (fax) bluberi.com

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De : Stefan Küng [tortoisesvn_at_gmail.com]
Envoyé : 13 janvier 2015 13:57
À : users_at_tortoisesvn.tigris.org
Objet : Re: Memory leak in the window "Check for modifications"

I can not reproduce this. Neither with 1.8.10 nor with the latest build
from trunk:


private bytes working set
       64936K 85276K
       72060K 92576K
       72484K 92940K
       72748K 93052K
       72536K 93052K
       72508K 93036K
       72508K 93036K
       72660K 93036K

While the memory use rises a little bit after the first two refreshes,
it stays then at almost the same values for the next refreshes.

The reason for more memory use for the first few refreshes is because of
the memory fragmentation when reserving/releasing memory, but that's not
a real problem because the OS will defragment those when necessary.



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Received on 2015-01-14 17:58:20 CET

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