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Re: If the font name in non-ascii, encoding mismatch

From: <kosuebi22_at_yahoo.co.jp>
Date: Wed, 31 Dec 2014 01:21:48 +0900 (JST)

Date: 2014/12/29, Mon 23:51, Stefan Küng wrote:
> On 28.12.2014 14:14, kosuebi22_at_yahoo.co.jp wrote:

>>  I find a mismatch of encoding of the font name.

>> (snip.)
> Could you maybe send the patch for Scintilla to the Scintilla dev group
> here:
> https://groups.google.com/forum/#!forum/scintilla-interest
Thanks for the advice.
But I think it is no good to change official Scintilla API.
Has a problem in another program's compatibility.
Or, It it difficult to add new Scintilla API by me...

Alternative plan.
I create new patch.
I don't change Scintilla.
DirectWrite mode set UTF-8.GDI mode set ANSI.
I compile/test on Windows 7(jp) and Visual Studio Community 2013.
There is limitation to the GDI mode. Font name is only in CP_ACP charctor.
(same as until now)

This patch is difficult back port than the previous patch.

There is need to change "..\UDiffFontName" and Direct2D default to FALSE.

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Received on 2014-12-30 17:25:15 CET

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