On Mon, Sep 8, 2014 at 6:24 PM, Ivan Zhakov <ivan_at_visualsvn.com> wrote:
>
> >> Moreover, we have discussed
> >> this on Berlin 2013 hackathon [1]:
> >> [[[
> >> stefan2 expressed that while he is confident that FSFSv7 is solid code,
> >> it's also quite critical and could easily take a year or more to fully
> >> stabilize. Attendees felt that perhaps it would be best to introduce
> FSFSv7
> >> as a new, experimental fs-type. Stefan said he had been thinking
> >> about the same thing himself, even considering a different name for
> >> his implementation.
> >> ]]]
> > Yup, we did; more than a year ago. A lot has changed since then.
> What exactly have changed and where it was discussed?
>
One obvious thing would be that what was called "FSFSv7" back then
is now called "FSX". FSFS f7 today contains a simplified backport of
the logical addressing in FSX.
Completing FSX and stabilizing it will still take years - last not least
because the final shape of it is unknown. Without the split, we might
by now have a first rough implementation of all the (now FSX) features
that I had in mind last spring. It would still be far from stable, so
having *one* similar feature implemented and fully tested in FSFS
also helps the FSX development. More importantly, it gives users
sizeable benefits today.
-- Stefan^2.
Received on 2014-09-08 18:39:58 CEST