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Re: notification output bottleneck

From: Johan Corveleyn <jcorvel_at_gmail.com>
Date: Wed, 29 Aug 2012 01:22:08 +0200

On Wed, Aug 29, 2012 at 12:13 AM, Stefan Fuhrmann
<stefan.fuhrmann_at_wandisco.com> wrote:
>
>
> On Wed, Aug 29, 2012 at 12:00 AM, Johan Corveleyn <jcorvel_at_gmail.com> wrote:
>>
>> On Mon, Aug 27, 2012 at 10:45 AM, Johan Corveleyn <jcorvel_at_gmail.com>
>> wrote:
>> > On Mon, Aug 27, 2012 at 2:09 AM, Bert Huijben <bert_at_qqmail.nl> wrote:
>> >>> -----Original Message-----
>> >>> From: Johan Corveleyn [mailto:jcorvel_at_gmail.com]
>> >>> Sent: maandag 27 augustus 2012 00:39
>> >>> To: Subversion Development
>> >>> Subject: notification output bottleneck
>> >>>
>> >>> I've never noticed this before (slow server, but now I'm testing a
>> >>> new,
>> >> faster
>> >>> server), but it seems that the writing of notification output on
>> >>> stdout is
>> >> a
>> >>> bottleneck for checkout, update or export on Windows (cmd.exe). With a
>> >>> fast server, hot caches, and everything on a Gb LAN, checkout of a
>> >>> large
>> >>> working copy is twice as fast (from 79 minutes down to 35 minutes)
>> >>> when I
>> >>> redirect output to NUL. I tested with both 1.7.5 (SlikSVN) and trunk,
>> >>> the
>> >>> results were about the same.
>> >>>
>> >>> Is there anything that could be done in svn to remove that bottleneck
>> >>> (buffering, ...)?
>> >>>
>> >>> (there might have been some discussion about this before, but I can't
>> >>> find
>> >> it)
>> >>
>> >> I found this problem too while profiling.
>> >>
>> >> The console apis on Windows in the Microsoft libraries are slow because
>> >> they
>> >> try to be safe for multithreaded applications. There are some defines
>> >> that
>> >> can be used to speed this up (which will avoid the most costly thread
>> >> synchronisations), but we can't just apply these to our code as that
>> >> would
>> >> make libsvn_subr no longer multithread safe.
>> >
>> > Interesting.
>> >
>> > Am I correct in saying that this is really only a problem for the
>> > commandline 'svn' client (and perhaps 'svnadmin' and 'svnlook' etc
>> > ...)? Other clients can do their own fast notification handling,
>> > right?
>> >
>> > And Isn't 'svn' always single-threaded?
>> >
>> > In that case: couldn't we make the necessary multithread-unsafe, but
>> > fast, output functions for 'svn' only?
>>
>> Is the above idea possible / sane / desirable?
>>
>> Bert, what are those defines to speed up console access at the expense
>> of thread safety? I'd like to give them a quick try just to see how
>> much it would impact.
>>
>> ISTR from before we migrated to SVN that CVS did not have this
>> problem: console output would just fly by very quickly. At least
>> that's how I remember it :-), I haven't run CVS for some time now
>> (it's also possible that I am misremembering, or that it is because I
>> was running the client on WinXP back then).
>
>
> 2D (XP) vs. 3D (Vista+) text rendering?
>
> If that is the root cause, redirecting to some
> text file should eliminate the bottleneck - just
> for testing purposes. From a client perspective,
> the same API would be used and that also
> gives us a clearer idea of what part of the
> system is to blame.

Yep, redirecting to a file eliminates the bottleneck (almost the same
as redirecting to NUL) (I ran it a couple of times to make sure the
server cache was hot):

[[[
C:\Temp\svnperf>timeit svn export https://playsvn/repos export1
... snip output ...
start: 2012-29-08 00:48:49,06
end : 2012-29-08 00:53:29,07
total runtime: 280010 ms

C:\Temp\svnperf>timeit svn export https://playsvn/repos export2 >output.txt
start: 2012-29-08 00:55:14,14
end : 2012-29-08 00:57:31,83
total runtime: 137690 ms

C:\Temp\svnperf>timeit svn export https://playsvn/repos export3 >NUL
start: 2012-29-08 00:57:48,51
end : 2012-29-08 00:59:56,35
total runtime: 127840 ms
]]]

-- 
Johan
Received on 2012-08-29 01:22:59 CEST

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