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Re: delete callback in editorv2 and tree conflicts

From: Stefan Sperling <stsp_at_elego.de>
Date: Wed, 29 Feb 2012 22:55:43 +0100

On Wed, Feb 29, 2012 at 08:19:52AM -0500, Greg Stein wrote:
> The editor interface is not for merging. It is for *applying* the results
> of a merge, to a stateful representation of a tree to alter that held state.

Sorry, but I still don't understand how you want to solve the problem.

You seem to be saying that we shouldn't be loocking for a solution
in the Ev2 API. So where should we look? How will the merge driver
you speak of decide whether or not to flag a tree conflict in the delete
vs. delete case under discussion?

And where will the merge driver run?
Right now, we have delta_dirs() on the server as the merge driver.
How will that change with Ev2?
Received on 2012-02-29 22:56:23 CET

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