Daniel Rall wrote:
> On Tue, 23 Oct 2007, C. Michael Pilato wrote:
>
>> Blair Zajac wrote:
>>> As somebody who runs an svn server for open source code and one for
>>> internal corporate use, I want to ensure that all svn clients that
>>> commit send merge info to the server and I don't want to loose this
>>> information. So I want to require that all clients that commit are at
>>> least Subversion 1.5 or later. I can imagine that lots of corporate
>>> shops will want this requirement to prevent somebody from using some
>>> random svn client that does not supply merge info and makes life harder
>>> for a release manager.
>>>
>>> Are we planning on offering such a capability? If so, how are we doing
>>> this? If not, this seems like a good use for the start-commit script to
>>> supply an additional parameter, say an $OPTIONS, that can be parsed for
>>> the support the client offers.
>> This was brought up to me personally at SubConf last week as a fairly
>> serious issue in corporate environments. It was the first I could recall of
>> hearing such a concern, but here you are echoing it. So, while I don't yet
>> have a strong position on the matter technically, I do believe we need to
>> have this discussion, and now's as good a time as any to do so.
>
> Blair actually brought this issue up about a year ago, and the
> consensus was that while it's certainly a valid issue, we currently
> have no reliable way to do this. We simply can't trust the client, so
> can't enforce this with 100% reliability. We can, however, put some
> "guideline" constraints in place (along the lines of the suggestions
> in this thread).
I'm not looking for a 100% reliability. As long as somebody downloads a well
known binary, say Subclipse, our .exe's or TortoiseSVN who will do a good build,
or downloads and compiles from source and doesn't modify the source, that's good
enough for me.
If somebody wants to take a 1.4 client and have it tell the server it will send
mergeinfo over when it really won't, I'm ok with that. I'm not looking to solve
that problem.
I'm assuming this is the issue you're talking about?
What do you mean by guildline constraints? Anything less then a notification of
the client's capabilities to the server won't be sufficient.
Blair
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Received on Tue Oct 23 22:22:14 2007