Re: Performance bug? Very large rev files
From: Rick Yorgason <rick_at_ldagames.com>
 
Date: 2007-03-30 22:11:55 CEST 
Daniel Berlin wrote:
 Okay, I think I misunderstood you before.  Turns out you're saying 
 By the way, when I say that you can convert a 1000k window into 10 100k 
 - Decode first 1000k window (source and target).
 The other way around is obviously:
 - Decode first ten 100k windows (source and target).
 It would also only be *slightly* more allow non-100k multiples (looking 
 Like I said, I think we're on the same page, and I just misunderstood.
 -Rick-
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