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Re: Agggh! 64-bit bug still present in 1.3.2 (PATCH already in issue tracker)

From: Nico Kadel-Garcia <nkadel_at_comcast.net>
Date: 2006-06-06 21:58:26 CEST

----- Original Message -----
From: "Marcus Rueckert" <darix@web.de>
To: "Toby Johnson" <toby@etjohnson.us>
Cc: "David James" <djames@collab.net>; "Nico Kadel-Garcia"
<nkadel@comcast.net>; "dev" <dev@subversion.tigris.org>;
Sent: Tuesday, June 06, 2006 2:51 PM
Subject: Re: Agggh! 64-bit bug still present in 1.3.2 (PATCH already in
issue tracker)

> On 2006-06-06 10:56:19 -0400, Toby Johnson wrote:
>> Issue 2. The "chrpath" call failed for me:
>> --- 8< ----- snip ----- >8 ---
>> + chrpath -r /usr/lib64
>> /home/toby/rpms/tmp/subversion-1.5.0-19957/usr/lib64/httpd/modules/mod_authz_svn.so
>> /home/toby/rpms/tmp/subversion-1.5.0-19957/usr/lib64/httpd/modules/mod_authz_svn.so:
>> no rpath or runpath tag found.
>> error: Bad exit status from /home/toby/rpms/tmp/rpm-tmp.51994 (%install)
> running chrpath inside the build process sounds a bit scary.
> darix

OK, first thing: the original SPEC files, and my patches to them, were only
run under and tested with RedHat bog-standard RPM setups. That means no
.rpmmacros and and no use of $HOME/rpms as a root. Could you try building it
without my patch in place and see what you get? And try it without the

Second: the chrpath fun and games certainly predates my patch. RedHat does
not use it in their Fedora Core 5 subversion-1.3.1 version, which is
actually not bad, and might serve as a good reference..

I don't have a Linux box today to play with, but should later this week: I
won't have a 64-bit system again for a while, though.

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Received on Tue Jun 6 21:58:54 2006

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